Why a channel breaks and I/we don’t notice!

You know what I really, really dislike: stuff that does not work. Things (and software) need to do what they are suppose to do. They should all serve their purpose. So can you imagine how frustrated I get whenever I notice that a channel broke in XBMC Online TV. Because XBMC Online TV should also […]

XBMC Online TV v3.5.0

For those that are using XBMC Online TV: With the release of XBMC 13.0 Gotham final just last week, there also is a new version of XBMC Online TV (previously called XOT-Uzg.v3): version 3.5.0. This new version of XBMC Online TV has a large number of changes. The biggest one is the removal of the […]

Bitbucket here we come

Some more changes to XBMC Online TV are on it’s way: we are migrating our code stuff from Google Code to Bitbucket. Main reason for this the lack of private GIT repositories at Google Code and the rather outdated issue tracker. What will happen now? We are currently migrating all existing issues (open and closed […]

Program Add-on be gone

In 2006 I created the very first version of the XBMC Online TV script. At that point XBMC only ran on Xbox and only had support for Python script. Those scripts had their own user interface (GUI) and thus skins. So Uitzendinggemist.v2, as it was called back than, was only a Python script add-on, something […]

XBMC Online TV v3.4.0

For those who are interested, I just uploaded XBMC Online TV v3.4.0. This release introduces three new major features: Channel Proxies, Categories and a new name. Proxies can now be configured for each channel. Visit the Knowlede Base article to learn how to configure them. The list of channels did become very long and a […]

About proxies and streaming

Currenlty there is a bug present in Kodi 15.x and 16.x, or better FFMPEG, that results in FFMPEG to not use the proxy specified for playback. So most of the proxy functionality in Retrospect won’t work correctly.See http://trac.kodi.tv/ticket/16336. Within Retrospect each channel can be configured with a proxy. This article is here to give a […]

What’s in a name?

…apparently a lot! A long time a go, in this very same galaxy a Xbox Media Center script existed that watch Dutch missed episodes. It had 3 available channels and was abandoned by it’s creator. The name of the script: “Uitzendinggemist”? “Say what,” I hear you think! It is Dutch for “Missed an episode”. I […]

XOT-Uzg.v3.3.7

For those who are interested, I just uploaded XOT-Uzg.v3.3.7. This release is necessary in order to fix some channel bugs. Amongst which is the RTL channel that uses their new JSON interface and should be a lot faster and better. The NOS channels were also update and can nog handle streams who’s session expired a […]

Server hammering

Today we blocked a number of IP addresses, because they were hammering our servers. An average of 250 downloads of XBMC Online TV + updates PER HOUR! Not so nice for the bandwidth and CPU. So we were forced to block them. If you are getting an “403 – Forbidden” response while attempting to download XBMC […]

XBMC Online TV Playback statistics

In the recent XBMC Online TV v3.3.6 update we added some statistics logging. Over the past week we got a lot of feedback and wanted to show some results. The most important bit of information we wanted to know was what channels people watched and how often. Well the results are here. Playback statistics We […]